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OpenRaider
0.1.4-dev
Open Source Tomb Raider Game Engine implementation
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| ▼ include | |
| ► commands | |
| ► loader | |
| ► system | |
| ► utils | |
| Camera.h | Camera, View Frustum |
| Console.h | Console Window |
| Entity.h | Things in the World |
| Game.h | Gameplay Handler |
| global.h | Included everywhere |
| Log.h | Global Logging Utility |
| Menu.h | Main Menu |
| Mesh.h | Textured/Colored Mesh |
| Render.h | World Renderer |
| Room.h | Room in World |
| RoomData.h | Auxiliary Room classes |
| RoomMesh.h | Room Mesh Geometry |
| RunTime.h | Runtime Configuration Storage |
| Script.h | Tomb Raider 2/3 Script Loader |
| SkeletalModel.h | Moveable Mesh Geometry |
| SoundManager.h | Sound Source Manager |
| Sprite.h | 2D Billboard Collection |
| StaticMesh.h | Static Model Meshes |
| TextureManager.h | Texture Registry |
| UI.h | UI/Event Manager |
| World.h | World Model |
| ▼ src | |
| ► commands | |
| ► deps | |
| ► loader | |
| ► system | |
| ► utils | |
| Camera.cpp | Camera, View Frustum |
| Console.cpp | Console Window |
| Entity.cpp | Things in the World |
| Game.cpp | Gameplay Handler |
| Log.cpp | Global Logging Utility |
| main.cpp | Main Entry Point |
| Menu.cpp | Main Menu |
| Mesh.cpp | Textured/Colored Mesh |
| Render.cpp | World Renderer |
| Room.cpp | Room in World |
| RoomData.cpp | Auxiliary Room classes |
| RoomMesh.cpp | Room Mesh Geometry |
| RunTime.cpp | Runtime Configuration Storage |
| Script.cpp | Tomb Raider 2/3 Script Loader |
| SkeletalModel.cpp | Moveable Mesh Geometry |
| SoundManager.cpp | Sound Source Manager |
| Sprite.cpp | 2D Billboard Collection |
| StaticMesh.cpp | Static Model Meshes |
| TextureManager.cpp | Texture Registry |
| UI.cpp | UI/Event Manager |
| World.cpp | World Model |
| ▼ test | |
| binary.cpp | Binary File Reading Unit Test |
| Script.cpp | Tomb Raider Script Loader Unit Test |
| ScriptPayload.h | Tomb Raider Script Loader Unit Test Payload |
| ScriptTest.h | Tomb Raider Script Loader Unit Test Header |
1.8.9.1