OpenRaider
0.1.4-dev
Open Source Tomb Raider Game Engine implementation
|
Directories | |
directory | commands |
directory | loader |
directory | system |
directory | utils |
Files | |
file | Camera.h [code] |
Camera, View Frustum. | |
file | Console.h [code] |
Console Window. | |
file | Entity.h [code] |
Things in the World. | |
file | Game.h [code] |
Gameplay Handler. | |
file | global.h [code] |
Included everywhere. | |
file | Log.h [code] |
Global Logging Utility. | |
file | Menu.h [code] |
Main Menu. | |
file | Mesh.h [code] |
Textured/Colored Mesh. | |
file | Render.h [code] |
World Renderer. | |
file | Room.h [code] |
Room in World. | |
file | RoomData.h [code] |
Auxiliary Room classes. | |
file | RoomMesh.h [code] |
Room Mesh Geometry. | |
file | RunTime.h [code] |
Runtime Configuration Storage. | |
file | Script.h [code] |
Tomb Raider 2/3 Script Loader. | |
file | SkeletalModel.h [code] |
Moveable Mesh Geometry. | |
file | SoundManager.h [code] |
Sound Source Manager. | |
file | Sprite.h [code] |
2D Billboard Collection | |
file | StaticMesh.h [code] |
Static Model Meshes. | |
file | TextureManager.h [code] |
Texture Registry. | |
file | UI.h [code] |
UI/Event Manager. | |
file | World.h [code] |
World Model. | |