OpenRaider
0.1.4-dev
Open Source Tomb Raider Game Engine implementation
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level
1
2
]
►
N
ImGuiFs
C
Dialog
C
AnimationFrame
C
BinaryFile
C
BinaryMemory
C
BinaryReader
C
BoneFrame
C
BoneTag
C
BoundingBox
C
BufferManager
C
Camera
C
Command
C
command_option_t
C
command_t
C
CommandBind
C
CommandGet
C
CommandLoad
C
CommandQuit
C
CommandScreenshot
C
CommandSet
C
Console
C
Entity
C
File
C
Folder
C
Font
Font
interface
C
FontImGui
Default
Font
implementation
C
FontMapTTF
C
FontTRLE
Tomb Raider Level Editor
Font
loader
C
FontTTF
C
Game
C
ImColor
C
ImDrawCmd
C
ImDrawList
C
ImDrawVert
►
C
ImFont
C
Glyph
C
ImFontAtlas
C
ImGuiIO
C
ImGuiOnceUponAFrame
►
C
ImGuiStorage
C
Pair
C
Pair.__unnamed__
C
ImGuiStyle
C
ImGuiTextBuffer
C
ImGuiTextEditCallbackData
►
C
ImGuiTextFilter
C
TextRange
C
ImVec2
C
ImVec4
C
ImVector
C
IndexedColoredRectangle
C
IndexedRectangle
C
Loader
C
LoaderTR1
C
LoaderTR2
C
LoaderTR3
C
Log
C
LogEntry
C
LogLevel
C
Menu
C
Mesh
C
Portal
C
Render
C
Room
C
RoomMesh
C
RoomSprite
C
RoomVertexTR2
C
RunTime
C
Script
Game
script loader
C
Sector
C
Shader
C
ShaderBuffer
C
ShaderTexture
C
SkeletalModel
C
Sound
C
SoundAL
C
SoundDetail
C
SoundManager
C
SoundSource
C
Sprite
C
SpriteSequence
C
StaticMesh
C
StaticModel
C
STB_TexteditState
C
stbi_io_callbacks
C
stbrp_context
C
stbrp_node
C
stbrp_rect
C
StbTexteditRow
C
stbtt__bitmap
C
stbtt_aligned_quad
C
stbtt_bakedchar
C
stbtt_fontinfo
C
stbtt_pack_context
C
stbtt_pack_range
C
stbtt_packedchar
C
stbtt_vertex
C
StbUndoRecord
C
StbUndoState
C
TextureManager
C
TextureTile
C
TextureTileVertex
C
UI
C
Window
C
WindowGLFW
C
WindowSDL
C
World
The game world (model)
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