15 #elif defined(USING_GLFW)
18 #error "No windowing library selected!"
26 #elif defined(USING_GLFW)
38 #elif defined(USING_GLFW)
46 #elif defined(USING_GLFW)
54 #elif defined(USING_GLFW)
62 #elif defined(USING_GLFW)
68 glViewport(0, 0, s.x, s.y);
72 glm::i32vec2 ret(-1, -1);
76 #elif defined(USING_GLFW)
86 #elif defined(USING_GLFW)
96 #elif defined(USING_GLFW)
108 #elif defined(USING_GLFW)
118 #elif defined(USING_GLFW)
130 #elif defined(USING_GLFW)
140 #elif defined(USING_GLFW)
152 #elif defined(USING_GLFW)
162 #elif defined(USING_GLFW)
174 #elif defined(USING_GLFW)
static void swapBuffers()
static void setFullscreen(bool f)
static void eventHandling()
GLFW Windowing Implementation.
static bool getFullscreen()
SDL2 Windowing Implementation.
static void setClipboard(const char *s)
static bool getFullscreen()
static void swapBuffers()
static void setMousegrab(bool g)
static bool getTextInput()
static void setClipboard(const char *s)
static bool getFullscreen()
static void setClipboard(const char *s)
static void setTextInput(bool t)
static void inputPositionCallback(int x, int y)
static void setFullscreen(bool f)
static const char * getClipboard()
static bool getTextInput()
static void setMousegrab(bool g)
static void setTextInput(bool t)
static void setFullscreen(bool f)
static bool getMousegrab()
static void eventHandling()
static glm::i32vec2 getSize()
static bool getTextInput()
static const char * getClipboard()
static bool getMousegrab()
static void inputPositionCallback(int x, int y)
static void swapBuffers()
static bool getMousegrab()
static void setMousegrab(bool g)
static void setTextInput(bool t)
static void setSize(glm::i32vec2 s)
static void setSize(glm::i32vec2 s)
static void inputPositionCallback(int x, int y)
static void setSize(glm::i32vec2 s)
static void eventHandling()
static glm::i32vec2 getSize()
static void setSize(glm::i32vec2 s)
static glm::i32vec2 getSize()
static void setSize(glm::i32vec2 s)
static const char * getClipboard()