|
OpenRaider
0.1.4-dev
Open Source Tomb Raider Game Engine implementation
|
2D Billboard Collection More...
#include "global.h"#include "Camera.h"#include "Render.h"#include "TextureManager.h"#include "World.h"#include "Sprite.h"Go to the source code of this file.
Variables | |
| static const float | scale = 4.0f |
| static const float | texelScale = 256.0f |
| static const int | texelOffset = 2 |
2D Billboard Collection
Definition in file Sprite.cpp.
|
static |
Definition at line 15 of file Sprite.cpp.
|
static |
Definition at line 16 of file Sprite.cpp.
|
static |
Definition at line 17 of file Sprite.cpp.
1.8.9.1