OpenRaider  0.1.4-dev
Open Source Tomb Raider Game Engine implementation
Variables
Sprite.cpp File Reference

2D Billboard Collection More...

#include "global.h"
#include "Camera.h"
#include "Render.h"
#include "TextureManager.h"
#include "World.h"
#include "Sprite.h"
Include dependency graph for Sprite.cpp:

Go to the source code of this file.

Variables

static const float scale = 4.0f
 
static const float texelScale = 256.0f
 
static const int texelOffset = 2
 

Detailed Description

2D Billboard Collection

Author
xythobuz

Definition in file Sprite.cpp.

Variable Documentation

const float scale = 4.0f
static

Definition at line 15 of file Sprite.cpp.

const float texelScale = 256.0f
static

Definition at line 16 of file Sprite.cpp.

const int texelOffset = 2
static

Definition at line 17 of file Sprite.cpp.