OpenRaider
0.1.4-dev
Open Source Tomb Raider Game Engine implementation
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2D Billboard Collection More...
#include "global.h"
#include "Camera.h"
#include "Render.h"
#include "TextureManager.h"
#include "World.h"
#include "Sprite.h"
Go to the source code of this file.
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static const float | scale = 4.0f |
static const float | texelScale = 256.0f |
static const int | texelOffset = 2 |
2D Billboard Collection
Definition in file Sprite.cpp.
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Definition at line 15 of file Sprite.cpp.
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Definition at line 16 of file Sprite.cpp.
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Definition at line 17 of file Sprite.cpp.