OpenRaider
0.1.4-dev
Open Source Tomb Raider Game Engine implementation
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#include <Command.h>
Public Member Functions | |
virtual | ~Command () |
virtual std::string | name ()=0 |
virtual std::string | brief ()=0 |
virtual void | printHelp () |
virtual int | execute (std::istream &args)=0 |
Static Public Member Functions | |
static void | fillCommandList () |
static int | command (std::string c) |
static int | executeFile (std::string file) |
static std::string | autoComplete (std::string begin) |
Static Private Attributes | |
static std::vector< std::shared_ptr< Command > > | commands |
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virtual |
Definition at line 21 of file Command.cpp.
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pure virtual |
Implemented in CommandQuit, CommandScreenshot, CommandGet, CommandBind, CommandLoad, and CommandSet.
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pure virtual |
Implemented in CommandQuit, CommandScreenshot, CommandGet, CommandBind, CommandLoad, and CommandSet.
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virtual |
Reimplemented in CommandScreenshot, CommandGet, CommandBind, CommandLoad, and CommandSet.
Definition at line 24 of file Command.cpp.
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pure virtual |
Implemented in CommandQuit, CommandScreenshot, CommandGet, CommandBind, CommandLoad, and CommandSet.
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static |
Definition at line 28 of file Command.cpp.
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static |
Definition at line 38 of file Command.cpp.
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static |
Definition at line 99 of file Command.cpp.
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static |
Definition at line 122 of file Command.cpp.
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staticprivate |