OpenRaider
0.1.4-dev
Open Source Tomb Raider Game Engine implementation
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SDL2 Windowing Implementation. More...
#include "global.h"
#include "Log.h"
#include "RunTime.h"
#include "UI.h"
#include "system/Window.h"
#include "system/WindowSDL.h"
Go to the source code of this file.
Macros | |
#define | SUBSYSTEMS_USED (SDL_INIT_VIDEO | SDL_INIT_EVENTS | SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER) |
SDL2 Windowing Implementation.
Definition in file WindowSDL.cpp.
#define SUBSYSTEMS_USED (SDL_INIT_VIDEO | SDL_INIT_EVENTS | SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER) |
Definition at line 15 of file WindowSDL.cpp.