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OpenRaider
0.1.4-dev
Open Source Tomb Raider Game Engine implementation
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#include <fstream>#include <sstream>#include "global.h"#include "Camera.h"#include "Log.h"#include "Menu.h"#include "StaticMesh.h"#include "World.h"#include "system/Font.h"#include "system/Shader.h"#include "system/Window.h"#include "Render.h"#include <glm/gtc/matrix_transform.hpp>#include "imgui/imgui.h"#include "stb/stb_image_write.h"Go to the source code of this file.
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| static const int | modeStringCount = 4 |
| static const char * | modeStrings [modeStringCount] |
World Renderer.
Definition in file Render.cpp.
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Definition at line 188 of file Render.cpp.
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static |
Definition at line 189 of file Render.cpp.
1.8.9.1