13 Entity(
int i,
int r, glm::vec3 po, glm::vec3 ro)
static bool getShowEntitySprites()
static bool showEntitySprites
static bool showEntityMeshes
static void setShowEntityMeshes(bool s)
Entity(int i, int r, glm::vec3 po, glm::vec3 ro)
void display(glm::mat4 VP)
static bool showEntityModels
static void setShowEntityModels(bool s)
static bool getShowEntityModels()
static void setShowEntitySprites(bool s)
static bool getShowEntityMeshes()