OpenRaider  0.1.4-dev
Open Source Tomb Raider Game Engine implementation
Macros
Entity.cpp File Reference

Things in the World. More...

#include "global.h"
#include "Camera.h"
#include "Log.h"
#include "World.h"
#include "Entity.h"
#include <glm/gtc/matrix_transform.hpp>
Include dependency graph for Entity.cpp:

Go to the source code of this file.

Macros

#define CACHE_SPRITE   0
 
#define CACHE_MESH   1
 
#define CACHE_MODEL   2
 

Detailed Description

Things in the World.

Author
xythobuz

Definition in file Entity.cpp.

Macro Definition Documentation

#define CACHE_SPRITE   0

Definition at line 16 of file Entity.cpp.

#define CACHE_MESH   1

Definition at line 17 of file Entity.cpp.

#define CACHE_MODEL   2

Definition at line 18 of file Entity.cpp.