OpenRaider  0.1.4-dev
Open Source Tomb Raider Game Engine implementation
filesystem.h
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1 
8 #ifndef _UTILS_FILESYSTEM_H_
9 #define _UTILS_FILESYSTEM_H_
10 
11 #include <string>
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13 std::string getCurrentWorkingDirectory();
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15 std::string getHomeDirectory();
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17 #endif
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std::string getCurrentWorkingDirectory()
Definition: filesystem.cpp:24
std::string getHomeDirectory()
Definition: filesystem.cpp:39