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OpenRaider
0.1.4-dev
Open Source Tomb Raider Game Engine implementation
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Main Entry Point. More...
#include <iostream>#include <memory>#include "global.h"#include "Camera.h"#include "Log.h"#include "Menu.h"#include "Render.h"#include "RunTime.h"#include "SoundManager.h"#include "TextureManager.h"#include "UI.h"#include "World.h"#include "commander/commander.h"#include "commands/Command.h"#include "system/Font.h"#include "system/Shader.h"#include "system/Sound.h"#include "system/Window.h"#include "utils/time.h"Go to the source code of this file.
Functions | |
| World & | getWorld () |
| int | main (int argc, char *argv[]) |
| void | renderFrame () |
Variables | |
| static std::string | configFileToUse |
| static std::shared_ptr< World > | gWorld |
Main Entry Point.
Definition in file main.cpp.
1.8.9.1