OpenRaider  0.1.4-dev
Open Source Tomb Raider Game Engine implementation
src Directory Reference
Directory dependency graph for src:

Directories

directory  commands
 
directory  deps
 
directory  loader
 
directory  system
 
directory  utils
 

Files

file  Camera.cpp [code]
 Camera, View Frustum.
 
file  Console.cpp [code]
 Console Window.
 
file  Entity.cpp [code]
 Things in the World.
 
file  Game.cpp [code]
 Gameplay Handler.
 
file  Log.cpp [code]
 Global Logging Utility.
 
file  main.cpp [code]
 Main Entry Point.
 
file  Menu.cpp [code]
 Main Menu.
 
file  Mesh.cpp [code]
 Textured/Colored Mesh.
 
file  Render.cpp [code]
 World Renderer.
 
file  Room.cpp [code]
 Room in World.
 
file  RoomData.cpp [code]
 Auxiliary Room classes.
 
file  RoomMesh.cpp [code]
 Room Mesh Geometry.
 
file  RunTime.cpp [code]
 Runtime Configuration Storage.
 
file  Script.cpp [code]
 Tomb Raider 2/3 Script Loader.
 
file  SkeletalModel.cpp [code]
 Moveable Mesh Geometry.
 
file  SoundManager.cpp [code]
 Sound Source Manager.
 
file  Sprite.cpp [code]
 2D Billboard Collection
 
file  StaticMesh.cpp [code]
 Static Model Meshes.
 
file  TextureManager.cpp [code]
 Texture Registry.
 
file  UI.cpp [code]
 UI/Event Manager.
 
file  World.cpp [code]
 World Model.