OpenRaider  0.1.4-dev
Open Source Tomb Raider Game Engine implementation
Variables
SoundAL.cpp File Reference

OpenAL Sound Implementation. More...

#include <AL/al.h>
#include <AL/alut.h>
#include "global.h"
#include "Log.h"
#include "system/SoundAL.h"
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Variables

static const float soundTravelSectors = 15.0f
 
static const float referenceDistance = 1024.0f
 
static const float maxDistance = referenceDistance * soundTravelSectors
 

Detailed Description

OpenAL Sound Implementation.

Author
Mongoose
xythobuz

Definition in file SoundAL.cpp.

Variable Documentation

const float soundTravelSectors = 15.0f
static

Definition at line 21 of file SoundAL.cpp.

const float referenceDistance = 1024.0f
static

Definition at line 22 of file SoundAL.cpp.

const float maxDistance = referenceDistance * soundTravelSectors
static

Definition at line 23 of file SoundAL.cpp.