OpenRaider
0.1.4-dev
Open Source Tomb Raider Game Engine implementation
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OpenAL Sound Implementation. More...
#include <AL/al.h>
#include <AL/alut.h>
#include "global.h"
#include "Log.h"
#include "system/SoundAL.h"
Go to the source code of this file.
Variables | |
static const float | soundTravelSectors = 15.0f |
static const float | referenceDistance = 1024.0f |
static const float | maxDistance = referenceDistance * soundTravelSectors |
OpenAL Sound Implementation.
Definition in file SoundAL.cpp.
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Definition at line 21 of file SoundAL.cpp.
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static |
Definition at line 22 of file SoundAL.cpp.
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Definition at line 23 of file SoundAL.cpp.