58 static unsigned long fps;
static std::string getAudioDir()
static std::string audioDir
static unsigned long frameTimeSum
static std::vector< float > history
static std::string pakDir
static std::string getPakDir()
static KeyboardButton keyBindings[ActionEventCount]
static void setShowFPS(bool f)
static unsigned long lastTime
static void setPakDir(std::string dir)
static std::string getBaseDir()
static void setDataDir(std::string dir)
static const std::vector< float > & getHistoryFPS()
static unsigned long getFPS()
static std::string dataDir
static void setBaseDir(std::string dir)
static unsigned long frameTimeSum2
static unsigned long frameCount
static void setRunning(bool run)
static void setKeyBinding(ActionEvents event, KeyboardButton button)
static void setAudioDir(std::string dir)
static std::string baseDir
static KeyboardButton getKeyBinding(ActionEvents event)
static unsigned long lastFrameTime
static unsigned long frameCount2
static bool gameIsRunning
static float getLastFrameTime()
static std::string getDataDir()