OpenRaider
0.1.4-dev
Open Source Tomb Raider Game Engine implementation
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Texture Registry. More...
#include "imgui/imgui.h"
#include "stb/stb_image.h"
#include "global.h"
#include "Game.h"
#include "Log.h"
#include "RunTime.h"
#include "World.h"
#include "utils/Folder.h"
#include "utils/pcx.h"
#include "utils/pixel.h"
#include "utils/random.h"
#include "utils/strings.h"
#include "TextureManager.h"
Go to the source code of this file.
Macros | |
#define | COLOR_PALETTE_SIZE 256 |
Texture Registry.
Definition in file TextureManager.cpp.
#define COLOR_PALETTE_SIZE 256 |
Definition at line 48 of file TextureManager.cpp.