#include <Mesh.h>
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| IndexedColoredRectangle (unsigned int paletteIndex, unsigned int _v1, unsigned int _v2, unsigned int _v3, unsigned int _v4=0) |
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unsigned int | v1 |
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unsigned int | v2 |
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unsigned int | v3 |
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unsigned int | v4 |
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unsigned int | index |
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Definition at line 24 of file Mesh.h.
IndexedColoredRectangle::IndexedColoredRectangle |
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unsigned int |
paletteIndex, |
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unsigned int |
_v1, |
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unsigned int |
_v2, |
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unsigned int |
_v3, |
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unsigned int |
_v4 = 0 |
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) |
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inline |
unsigned int IndexedColoredRectangle::v1 |
unsigned int IndexedColoredRectangle::v2 |
unsigned int IndexedColoredRectangle::v3 |
unsigned int IndexedColoredRectangle::v4 |
unsigned int IndexedColoredRectangle::index |
The documentation for this struct was generated from the following file: