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OpenRaider
0.1.4-dev
Open Source Tomb Raider Game Engine implementation
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#include <RoomData.h>
Public Member Functions | |
| StaticModel (glm::vec3 pos, float angle, int i) | |
| void | display (glm::mat4 VP) |
Private Attributes | |
| int | id |
| int | cache |
| glm::mat4 | model |
Definition at line 51 of file RoomData.h.
| StaticModel::StaticModel | ( | glm::vec3 | pos, |
| float | angle, | ||
| int | i | ||
| ) |
Definition at line 66 of file RoomData.cpp.
| void StaticModel::display | ( | glm::mat4 | VP | ) |
Definition at line 72 of file RoomData.cpp.
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private |
Definition at line 57 of file RoomData.h.
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private |
Definition at line 58 of file RoomData.h.
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private |
Definition at line 59 of file RoomData.h.
1.8.9.1