OpenRaider
0.1.4-dev
Open Source Tomb Raider Game Engine implementation
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#include <RoomData.h>
Public Member Functions | |
StaticModel (glm::vec3 pos, float angle, int i) | |
void | display (glm::mat4 VP) |
Private Attributes | |
int | id |
int | cache |
glm::mat4 | model |
Definition at line 51 of file RoomData.h.
StaticModel::StaticModel | ( | glm::vec3 | pos, |
float | angle, | ||
int | i | ||
) |
Definition at line 66 of file RoomData.cpp.
void StaticModel::display | ( | glm::mat4 | VP | ) |
Definition at line 72 of file RoomData.cpp.
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private |
Definition at line 57 of file RoomData.h.
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private |
Definition at line 58 of file RoomData.h.
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private |
Definition at line 59 of file RoomData.h.