OpenRaider  0.1.4-dev
Open Source Tomb Raider Game Engine implementation
Public Member Functions | Public Attributes | List of all members
IndexedRectangle Struct Reference

#include <Mesh.h>

Public Member Functions

 IndexedRectangle (unsigned int t, unsigned int _v1, unsigned int _v2, unsigned int _v3, unsigned int _v4=0)
 

Public Attributes

unsigned int v1
 
unsigned int v2
 
unsigned int v3
 
unsigned int v4
 
unsigned int texture
 

Detailed Description

Definition at line 15 of file Mesh.h.

Constructor & Destructor Documentation

IndexedRectangle::IndexedRectangle ( unsigned int  t,
unsigned int  _v1,
unsigned int  _v2,
unsigned int  _v3,
unsigned int  _v4 = 0 
)
inline

Definition at line 19 of file Mesh.h.

Member Data Documentation

unsigned int IndexedRectangle::v1

Definition at line 16 of file Mesh.h.

unsigned int IndexedRectangle::v2

Definition at line 16 of file Mesh.h.

unsigned int IndexedRectangle::v3

Definition at line 16 of file Mesh.h.

unsigned int IndexedRectangle::v4

Definition at line 16 of file Mesh.h.

unsigned int IndexedRectangle::texture

Definition at line 17 of file Mesh.h.


The documentation for this struct was generated from the following file: