OpenRaider
0.1.4-dev
Open Source Tomb Raider Game Engine implementation
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#include <imgui.h>
Public Types | |
typedef T | value_type |
typedef value_type * | iterator |
typedef const value_type * | const_iterator |
Public Member Functions | |
ImVector () | |
~ImVector () | |
bool | empty () const |
size_t | size () const |
size_t | capacity () const |
value_type & | at (size_t i) |
const value_type & | at (size_t i) const |
value_type & | operator[] (size_t i) |
const value_type & | operator[] (size_t i) const |
void | clear () |
iterator | begin () |
const_iterator | begin () const |
iterator | end () |
const_iterator | end () const |
value_type & | front () |
const value_type & | front () const |
value_type & | back () |
const value_type & | back () const |
void | swap (ImVector< T > &rhs) |
void | resize (size_t new_size) |
void | reserve (size_t new_capacity) |
void | push_back (const value_type &v) |
void | pop_back () |
iterator | erase (const_iterator it) |
iterator | insert (const_iterator it, const value_type &v) |
Protected Attributes | |
size_t | Size |
size_t | Capacity |
T * | Data |
typedef T ImVector< T >::value_type |
typedef value_type* ImVector< T >::iterator |
typedef const value_type* ImVector< T >::const_iterator |
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