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OpenRaider
0.1.4-dev
Open Source Tomb Raider Game Engine implementation
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#include <RoomData.h>
Public Member Functions | |
| Sector (float f, float c, bool w) | |
| float | getFloor () |
| float | getCeiling () |
| bool | isWall () |
Private Attributes | |
| float | floor |
| float | ceiling |
| bool | wall |
Definition at line 100 of file RoomData.h.
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inline |
Definition at line 102 of file RoomData.h.
| float Sector::getFloor | ( | ) |
Definition at line 98 of file RoomData.cpp.
| float Sector::getCeiling | ( | ) |
Definition at line 102 of file RoomData.cpp.
| bool Sector::isWall | ( | ) |
Definition at line 106 of file RoomData.cpp.
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private |
Definition at line 108 of file RoomData.h.
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private |
Definition at line 109 of file RoomData.h.
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private |
Definition at line 110 of file RoomData.h.
1.8.9.1