OpenRaider
0.1.4-dev
Open Source Tomb Raider Game Engine implementation
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#include <RoomData.h>
Public Member Functions | |
Portal (int adj, glm::vec3 n, glm::vec3 v1, glm::vec3 v2, glm::vec3 v3, glm::vec3 v4) | |
int | getAdjoiningRoom () |
glm::vec3 | getNormal () |
glm::vec3 | getVertex (int i) |
Private Attributes | |
int | adjoiningRoom |
glm::vec3 | normal |
glm::vec3 | vert [4] |
Definition at line 76 of file RoomData.h.
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inline |
Definition at line 78 of file RoomData.h.
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inline |
Definition at line 83 of file RoomData.h.
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inline |
Definition at line 84 of file RoomData.h.
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inline |
Definition at line 86 of file RoomData.h.
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private |
Definition at line 93 of file RoomData.h.
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private |
Definition at line 94 of file RoomData.h.
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private |
Definition at line 95 of file RoomData.h.