OpenRaider  0.1.4-dev
Open Source Tomb Raider Game Engine implementation
Public Member Functions | Private Attributes | List of all members
SoundDetail Class Reference

#include <SoundManager.h>

Public Member Functions

 SoundDetail (int s, float v)
 
int getSample ()
 
float getVolume ()
 
int getSource ()
 
void setSource (int s)
 

Private Attributes

int sample
 
int source
 
float volume
 

Detailed Description

Definition at line 32 of file SoundManager.h.

Constructor & Destructor Documentation

SoundDetail::SoundDetail ( int  s,
float  v 
)
inline

Definition at line 34 of file SoundManager.h.

Member Function Documentation

int SoundDetail::getSample ( )
inline

Definition at line 35 of file SoundManager.h.

float SoundDetail::getVolume ( )
inline

Definition at line 36 of file SoundManager.h.

int SoundDetail::getSource ( )
inline

Definition at line 37 of file SoundManager.h.

void SoundDetail::setSource ( int  s)
inline

Definition at line 38 of file SoundManager.h.

Member Data Documentation

int SoundDetail::sample
private

Definition at line 41 of file SoundManager.h.

int SoundDetail::source
private

Definition at line 41 of file SoundManager.h.

float SoundDetail::volume
private

Definition at line 42 of file SoundManager.h.


The documentation for this class was generated from the following file: