OpenRaider
0.1.4-dev
Open Source Tomb Raider Game Engine implementation
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#include <SoundManager.h>
Public Member Functions | |
SoundDetail (int s, float v) | |
int | getSample () |
float | getVolume () |
int | getSource () |
void | setSource (int s) |
Private Attributes | |
int | sample |
int | source |
float | volume |
Definition at line 32 of file SoundManager.h.
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inline |
Definition at line 34 of file SoundManager.h.
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inline |
Definition at line 35 of file SoundManager.h.
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inline |
Definition at line 36 of file SoundManager.h.
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inline |
Definition at line 37 of file SoundManager.h.
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inline |
Definition at line 38 of file SoundManager.h.
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private |
Definition at line 41 of file SoundManager.h.
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private |
Definition at line 41 of file SoundManager.h.
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private |
Definition at line 42 of file SoundManager.h.