OpenRaider
0.1.4-dev
Open Source Tomb Raider Game Engine implementation
|
#include <RoomData.h>
Public Member Functions | |
RoomSprite (glm::vec3 p, int s) | |
void | display (glm::mat4 VP) |
Private Attributes | |
glm::vec3 | pos |
int | sprite |
Definition at line 64 of file RoomData.h.
|
inline |
Definition at line 66 of file RoomData.h.
void RoomSprite::display | ( | glm::mat4 | VP | ) |
Definition at line 87 of file RoomData.cpp.
|
private |
Definition at line 70 of file RoomData.h.
|
private |
Definition at line 71 of file RoomData.h.