OpenRaider
0.1.4-dev
Open Source Tomb Raider Game Engine implementation
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gameStringCount() :
Script
get() :
AnimationFrame
,
BoneFrame
,
Log
,
SkeletalModel
getAdjoiningRoom() :
Portal
,
Room
getAlternateRoom() :
Room
getAnimation() :
Entity
getAudioDir() :
RunTime
getBaseDir() :
RunTime
getBoundingBox() :
Room
getBuffer() :
ShaderBuffer
getBufferManager() :
TextureManager
getCeiling() :
Sector
getChosenPath() :
ImGuiFs::Dialog
getClipboard() :
Window
,
WindowGLFW
,
WindowSDL
getCorner() :
BoundingBox
getCutsceneFilename() :
Script
getDataDir() :
RunTime
getDescription() :
Script
getDisplayViewFrustum() :
Render
getEnabled() :
Sound
,
SoundAL
getEntity() :
World
getEntry() :
Log
getFile() :
Folder
getFirstTileAnimation() :
TextureManager
getFlag() :
BoneTag
getFlags() :
Room
,
SoundSource
GetFloat() :
ImGuiStorage
GetFloatRef() :
ImGuiStorage
getFloor() :
Sector
getFolder() :
Folder
getFontName() :
Font
getFPS() :
RunTime
getFrame() :
Entity
getFullscreen() :
Window
,
WindowGLFW
,
WindowSDL
getGameString() :
Script
GetGlyphRangesChinese() :
ImFontAtlas
GetGlyphRangesDefault() :
ImFontAtlas
GetGlyphRangesJapanese() :
ImFontAtlas
getHeightAtPosition() :
Room
getHistoryFPS() :
RunTime
getID() :
Entity
,
SkeletalModel
,
SoundSource
,
SpriteSequence
,
StaticMesh
getIds() :
TextureManager
getIndex() :
Room
,
SoundManager
GetInt() :
ImGuiStorage
GetIntRef() :
ImGuiStorage
getKeyBinding() :
RunTime
getKeyString() :
Script
getLanguage() :
Script
getLara() :
Game
getLastDirectory() :
ImGuiFs::Dialog
getLastFrameTime() :
RunTime
getLevelFilename() :
Script
getLevelName() :
Script
getMesh() :
Room
,
World
getMode() :
Render
getMousegrab() :
Window
,
WindowGLFW
,
WindowSDL
getName() :
File
,
Folder
getNextTileAnimation() :
TextureManager
getNormal() :
Portal
getNumXSectors() :
Room
getNumZSectors() :
Room
getOffset() :
BoneTag
getPakDir() :
RunTime
getPalette() :
TextureManager
getPaletteIndex() :
LoaderTR1
,
LoaderTR2
getParent() :
Folder
getPath() :
File
,
Folder
getPCString() :
Script
getPickupString() :
Script
getPictureFilename() :
Script
getPortal() :
Room
getPos() :
SoundSource
getPosition() :
BoneFrame
,
Camera
,
Entity
getProjectionMatrix() :
Camera
getPuzzleString() :
Script
getQuad() :
FontMapTTF
,
FontTTF
getRecursiveFile() :
Folder
getRecursiveFileName() :
Folder
getRoom() :
Camera
,
Entity
,
World
getRotation() :
BoneTag
,
Camera
,
Entity
getSample() :
SoundDetail
getSector() :
Room
getSensitivityX() :
Camera
getSensitivityY() :
Camera
getShowBoundingBox() :
Room
,
StaticMesh
getShowEntityMeshes() :
Entity
getShowEntityModels() :
Entity
getShowEntitySprites() :
Entity
getShowFontBox() :
Font
getShowFPS() :
RunTime
getShowOverlay() :
Camera
getShowRoomGeometry() :
Room
getShowRoomModels() :
Room
getShowRoomSprites() :
Room
getSize() :
ShaderBuffer
,
Window
,
WindowGLFW
,
WindowSDL
getSkeletalModel() :
World
getSource() :
SoundDetail
,
SoundSource
getSprite() :
Entity
,
World
getSpriteSequence() :
World
getStart() :
SpriteSequence
getStaticMesh() :
World
GetTexDataAsAlpha8() :
ImFontAtlas
GetTexDataAsRGBA32() :
ImFontAtlas
getTextInput() :
Window
,
WindowGLFW
,
WindowSDL
getTexture() :
FontMapTTF
,
ShaderTexture
,
Sprite
,
TextureTile
getTextureID() :
BufferManager
,
TextureManager
getTextureStorage() :
BufferManager
getTile() :
TextureManager
getTitleFilename() :
Script
getUniform() :
Shader
getUnits() :
TextureManager
getUpdateViewFrustum() :
Camera
getUV() :
TextureTile
getUVs() :
Sprite
getVertex() :
Portal
getVideoFilename() :
Script
getViewMatrix() :
Camera
GetVoidPtr() :
ImGuiStorage
getVolume() :
Sound
,
SoundAL
,
SoundDetail
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