OpenRaider
0.1.4-dev
Open Source Tomb Raider Game Engine implementation
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- f -
FallbackChar :
ImFont
FallbackGlyph :
ImFont
FallbackXAdvance :
ImFont
file :
BinaryFile
,
Loader
files :
Folder
Filters :
ImGuiTextFilter
first_unicode_char_in_range :
stbtt_pack_range
firstOption :
Script
flag :
BoneTag
Flags :
ImGuiTextEditCallbackData
flags :
Room
,
Script
,
SoundSource
floor :
Sector
fmvFilenames :
Script
folders :
Folder
font_size :
stbtt_pack_range
FontAllowUserScaling :
ImGuiIO
fontData :
FontTTF
FontGlobalScale :
ImGuiIO
fontName :
Font
Fonts :
ImFontAtlas
,
ImGuiIO
FontSize :
ImFont
fontstart :
stbtt_fontinfo
fontTex :
UI
fps :
RunTime
frame :
AnimationFrame
,
Entity
framebuffer :
ShaderTexture
frameCount :
RunTime
frameCount2 :
RunTime
FramePadding :
ImGuiStyle
Framerate :
ImGuiIO
FrameRounding :
ImGuiStyle
frameTimeSum :
RunTime
frameTimeSum2 :
RunTime
free_head :
stbrp_context
fullscreen :
WindowGLFW
,
WindowSDL
Generated by
1.8.9.1