OpenRaider
0.1.4-dev
Open Source Tomb Raider Game Engine implementation
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Here is a list of all file members with links to the files they belong to:
- g -
GDefaultFontAtlas :
imgui.cpp
generateColorTexture() :
pixel.h
,
pixel.cpp
GetClipboardTextFn_DefaultImpl() :
imgui.cpp
GetCurrentWindow() :
imgui.cpp
getCurrentWorkingDirectory() :
filesystem.h
,
filesystem.cpp
GetDefaultCompressedFontDataTTF() :
imgui.cpp
getHomeDirectory() :
filesystem.h
,
filesystem.cpp
getLastPathElement() :
strings.h
,
strings.cpp
GetParentWindow() :
imgui.cpp
GetStyleVarFloatAddr() :
imgui.cpp
GetStyleVarVec2Addr() :
imgui.cpp
getWorld() :
World.h
,
main.cpp
GImDefaultState :
imgui.cpp
GImGui :
imgui.cpp
gKey :
global.h
GNullClipRect :
imgui.cpp
grayscale2rgba() :
pixel.h
,
pixel.cpp
guideButton :
global.h
gWorld :
main.cpp
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