OpenRaider  0.1.4-dev
Open Source Tomb Raider Game Engine implementation
WindowSDL Member List

This is the complete list of members for WindowSDL, including all inherited members.

contextWindowSDLprivatestatic
controllerWindowSDLprivatestatic
eventHandling()WindowSDLstatic
fullscreenWindowSDLprivatestatic
getClipboard()WindowSDLstatic
getFullscreen()WindowSDLinlinestatic
getMousegrab()WindowSDLinlinestatic
getSize()WindowSDLinlinestatic
getTextInput()WindowSDLinlinestatic
initialize()WindowSDLstatic
inputPositionCallback(int x, int y)WindowSDLstatic
mousegrabWindowSDLprivatestatic
setClipboard(const char *s)WindowSDLstatic
setFullscreen(bool f)WindowSDLstatic
setMousegrab(bool g)WindowSDLstatic
setSize(glm::i32vec2 s)WindowSDLstatic
setTextInput(bool t)WindowSDLstatic
shutdown()WindowSDLstatic
sizeWindowSDLprivatestatic
swapBuffers()WindowSDLstatic
textinputWindowSDLprivatestatic
windowWindowSDLprivatestatic