OpenRaider
0.1.4-dev
Open Source Tomb Raider Game Engine implementation
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This is the complete list of members for SpriteSequence, including all inherited members.
display(glm::mat4 MVP, int index) | SpriteSequence | |
getID() | SpriteSequence | inline |
getStart() | SpriteSequence | inline |
id | SpriteSequence | private |
length | SpriteSequence | private |
size() | SpriteSequence | inline |
SpriteSequence(int objectID, int offset, int size) | SpriteSequence | inline |
start | SpriteSequence | private |