OpenRaider
0.1.4-dev
Open Source Tomb Raider Game Engine implementation
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This is the complete list of members for Render, including all inherited members.
buildRoomList(int room=-2, int budget=10) | Render | privatestatic |
clearRoomList() | Render | inlinestatic |
display() | Render | static |
displayUI() | Render | static |
displayViewFrustum | Render | privatestatic |
drawTexture(float x, float y, float w, float h, glm::vec4 color, unsigned int texture, TextureStorage s) | Render | static |
getDisplayViewFrustum() | Render | inlinestatic |
getMode() | Render | inlinestatic |
mode | Render | privatestatic |
roomList | Render | privatestatic |
screenShot(const char *filenameBase) | Render | static |
setDisplayViewFrustum(bool d) | Render | inlinestatic |
setMode(RenderMode m) | Render | inlinestatic |