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OpenRaider
0.1.4-dev
Open Source Tomb Raider Game Engine implementation
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This is the complete list of members for Render, including all inherited members.
| buildRoomList(int room=-2, int budget=10) | Render | privatestatic |
| clearRoomList() | Render | inlinestatic |
| display() | Render | static |
| displayUI() | Render | static |
| displayViewFrustum | Render | privatestatic |
| drawTexture(float x, float y, float w, float h, glm::vec4 color, unsigned int texture, TextureStorage s) | Render | static |
| getDisplayViewFrustum() | Render | inlinestatic |
| getMode() | Render | inlinestatic |
| mode | Render | privatestatic |
| roomList | Render | privatestatic |
| screenShot(const char *filenameBase) | Render | static |
| setDisplayViewFrustum(bool d) | Render | inlinestatic |
| setMode(RenderMode m) | Render | inlinestatic |
1.8.9.1