OpenRaider
0.1.4-dev
Open Source Tomb Raider Game Engine implementation
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This is the complete list of members for LoaderTR3, including all inherited members.
checkFile(std::string f) | Loader | static |
createLoader(std::string f) | Loader | static |
file | Loader | protected |
getPaletteIndex(uint16_t index) | LoaderTR2 | protectedvirtual |
load(std::string f) | LoaderTR3 | virtual |
loadAngleSet(BoneFrame *bf, BinaryReader &frame, uint16_t numMeshes, uint16_t startingMesh, uint32_t meshTree, uint32_t numMeshTrees, std::vector< int32_t > meshTrees) | LoaderTR2 | protectedvirtual |
loadAnimatedTextures() | LoaderTR2 | protectedvirtual |
loadBoxesOverlapsZones() | LoaderTR2 | protectedvirtual |
loadCameras() | LoaderTR2 | protectedvirtual |
loadCinematicFrames() | LoaderTR2 | protectedvirtual |
loadDemoData() | LoaderTR2 | protectedvirtual |
LoaderVersion enum name | Loader | |
loadExternalSoundFile(std::string f) | LoaderTR2 | protectedvirtual |
loadFloorData() | LoaderTR2 | protectedvirtual |
loadFrame(BinaryReader &frame, uint16_t numMeshes, uint16_t startingMesh, uint32_t meshTree, uint32_t numMeshTrees, std::vector< int32_t > meshTrees) | LoaderTR2 | protectedvirtual |
loadItems() | LoaderTR2 | protectedvirtual |
loadMeshes() | LoaderTR2 | protectedvirtual |
loadMoveables() | LoaderTR2 | protectedvirtual |
loadPalette() | LoaderTR2 | protectedvirtual |
loadRoomDataEnd(int16_t &alternateRoom, unsigned int &roomFlags) | LoaderTR3 | protectedvirtual |
loadRoomLights() | LoaderTR3 | protectedvirtual |
loadRoomMesh(std::vector< IndexedRectangle > &rectangles, std::vector< IndexedRectangle > &triangles, uint16_t &numRectangles, uint16_t &numTriangles) | LoaderTR3 | protectedvirtual |
loadRooms() | LoaderTR2 | protectedvirtual |
loadRoomStaticMeshes(std::vector< StaticModel * > &staticModels) | LoaderTR2 | protectedvirtual |
loadRoomVertex(RoomVertexTR2 &vert) | LoaderTR2 | protectedvirtual |
loadSampleIndices() | LoaderTR2 | protectedvirtual |
loadSoundDetails() | LoaderTR2 | protectedvirtual |
loadSoundFiles(BinaryReader &sfx, unsigned int count=0) | LoaderTR2 | protectedvirtual |
loadSoundMap() | LoaderTR2 | protectedvirtual |
loadSoundSources() | LoaderTR2 | protectedvirtual |
loadSprites() | LoaderTR2 | protectedvirtual |
loadStaticMeshes() | LoaderTR2 | protectedvirtual |
loadTextiles() | LoaderTR2 | protectedvirtual |
loadTextures() | LoaderTR2 | protectedvirtual |
TR_1 enum value | Loader | |
TR_2 enum value | Loader | |
TR_3 enum value | Loader | |
TR_4 enum value | Loader | |
TR_5 enum value | Loader | |
TR_UNKNOWN enum value | Loader |