OpenRaider
0.1.4-dev
Open Source Tomb Raider Game Engine implementation
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This is the complete list of members for BoneTag, including all inherited members.
BoneTag(int m, glm::vec3 o, glm::vec3 r, char f) | BoneTag | inline |
display(glm::mat4 MVP, ShaderTexture *shaderTexture=nullptr) | BoneTag | |
flag | BoneTag | private |
getFlag() | BoneTag | inline |
getOffset() | BoneTag | inline |
getRotation() | BoneTag | inline |
mesh | BoneTag | private |
off | BoneTag | private |
rot | BoneTag | private |