OpenRaider  0.1.4-dev
Open Source Tomb Raider Game Engine implementation
ImGuiFs::Dialog Member List

This is the complete list of members for ImGuiFs::Dialog, including all inherited members.

chooseFileDialog(bool dialogTriggerButton, const char *directory=NULL, const char *fileFilterExtensionString=NULL, const char *windowTitle=NULL, const ImVec2 &windowSize=ImVec2(-1,-1), const ImVec2 &windowPos=ImVec2(-1,-1), const float windowAlpha=0.875f)ImGuiFs::Dialog
ChooseFileMainMethod(Dialog &ist, const char *directory, const bool _isFolderChooserDialog, const bool _isSaveFileDialog, const char *_saveFileName, const char *fileFilterExtensionString, const char *windowTitle, const ImVec2 &windowSize, const ImVec2 &windowPos, const float windowAlpha)ImGuiFs::Dialogfriend
chooseFolderDialog(bool dialogTriggerButton, const char *directory=NULL, const char *windowTitle=NULL, const ImVec2 &windowSize=ImVec2(-1,-1), const ImVec2 &windowPos=ImVec2(-1,-1), const float windowAlpha=0.875f)ImGuiFs::Dialog
Dialog(bool noKnownDirectoriesSection=false, bool noCreateDirectorySection=false, bool noFilteringSection=false, bool detectKnownDirectoriesAtEachOpening=false, bool addDisplayByOption=false, bool dontFilterSaveFilePathsEnteredByTheUser=false)ImGuiFs::Dialog
getChosenPath() const ImGuiFs::Dialog
getLastDirectory() const ImGuiFs::Dialog
internalImGuiFs::Dialogprivate
saveFileDialog(bool dialogTriggerButton, const char *directory=NULL, const char *startingFileNameEntry=NULL, const char *fileFilterExtensionString=NULL, const char *windowTitle=NULL, const ImVec2 &windowSize=ImVec2(-1,-1), const ImVec2 &windowPos=ImVec2(-1,-1), const float windowAlpha=0.875f)ImGuiFs::Dialog
~Dialog()ImGuiFs::Dialog