OpenRaider
0.1.4-dev
Open Source Tomb Raider Game Engine implementation
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This is the complete list of members for ImGuiFs::Dialog, including all inherited members.
chooseFileDialog(bool dialogTriggerButton, const char *directory=NULL, const char *fileFilterExtensionString=NULL, const char *windowTitle=NULL, const ImVec2 &windowSize=ImVec2(-1,-1), const ImVec2 &windowPos=ImVec2(-1,-1), const float windowAlpha=0.875f) | ImGuiFs::Dialog | |
ChooseFileMainMethod(Dialog &ist, const char *directory, const bool _isFolderChooserDialog, const bool _isSaveFileDialog, const char *_saveFileName, const char *fileFilterExtensionString, const char *windowTitle, const ImVec2 &windowSize, const ImVec2 &windowPos, const float windowAlpha) | ImGuiFs::Dialog | friend |
chooseFolderDialog(bool dialogTriggerButton, const char *directory=NULL, const char *windowTitle=NULL, const ImVec2 &windowSize=ImVec2(-1,-1), const ImVec2 &windowPos=ImVec2(-1,-1), const float windowAlpha=0.875f) | ImGuiFs::Dialog | |
Dialog(bool noKnownDirectoriesSection=false, bool noCreateDirectorySection=false, bool noFilteringSection=false, bool detectKnownDirectoriesAtEachOpening=false, bool addDisplayByOption=false, bool dontFilterSaveFilePathsEnteredByTheUser=false) | ImGuiFs::Dialog | |
getChosenPath() const | ImGuiFs::Dialog | |
getLastDirectory() const | ImGuiFs::Dialog | |
internal | ImGuiFs::Dialog | private |
saveFileDialog(bool dialogTriggerButton, const char *directory=NULL, const char *startingFileNameEntry=NULL, const char *fileFilterExtensionString=NULL, const char *windowTitle=NULL, const ImVec2 &windowSize=ImVec2(-1,-1), const ImVec2 &windowPos=ImVec2(-1,-1), const float windowAlpha=0.875f) | ImGuiFs::Dialog | |
~Dialog() | ImGuiFs::Dialog |