OpenRaider  0.1.4-dev
Open Source Tomb Raider Game Engine implementation
ImFontAtlas Member List

This is the complete list of members for ImFontAtlas, including all inherited members.

AddFontDefault()ImFontAtlas
AddFontFromFileTTF(const char *filename, float size_pixels, const ImWchar *glyph_ranges=NULL, int font_no=0)ImFontAtlas
AddFontFromMemoryTTF(void *in_ttf_data, size_t in_ttf_data_size, float size_pixels, const ImWchar *glyph_ranges=NULL, int font_no=0)ImFontAtlas
Build()ImFontAtlas
Clear()ImFontAtlas
ClearInputData()ImFontAtlas
ClearTexData()ImFontAtlas
FontsImFontAtlas
GetGlyphRangesChinese()ImFontAtlas
GetGlyphRangesDefault()ImFontAtlas
GetGlyphRangesJapanese()ImFontAtlas
GetTexDataAsAlpha8(unsigned char **out_pixels, int *out_width, int *out_height, int *out_bytes_per_pixel=NULL)ImFontAtlas
GetTexDataAsRGBA32(unsigned char **out_pixels, int *out_width, int *out_height, int *out_bytes_per_pixel=NULL)ImFontAtlas
ImFontAtlas()ImFontAtlas
InputDataImFontAtlas
RenderCustomTexData()ImFontAtlas
SetTexID(void *id)ImFontAtlasinline
TexExtraDataPosImFontAtlas
TexHeightImFontAtlas
TexIDImFontAtlas
TexPixelsAlpha8ImFontAtlas
TexPixelsRGBA32ImFontAtlas
TexUvWhitePixelImFontAtlas
TexWidthImFontAtlas
~ImFontAtlas()ImFontAtlas