OpenRaider
0.1.4-dev
Open Source Tomb Raider Game Engine implementation
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This is the complete list of members for ImDrawList, including all inherited members.
AddArc(const ImVec2 ¢er, float rad, ImU32 col, int a_min, int a_max, bool tris=false, const ImVec2 &third_point_offset=ImVec2(0, 0)) | ImDrawList | |
AddCallback(ImDrawCallback callback, void *callback_data) | ImDrawList | |
AddCircle(const ImVec2 ¢re, float radius, ImU32 col, int num_segments=12) | ImDrawList | |
AddCircleFilled(const ImVec2 ¢re, float radius, ImU32 col, int num_segments=12) | ImDrawList | |
AddDrawCmd() | ImDrawList | |
AddImage(ImTextureID user_texture_id, const ImVec2 &a, const ImVec2 &b, const ImVec2 &uv0, const ImVec2 &uv1, ImU32 col=0xFFFFFFFF) | ImDrawList | |
AddLine(const ImVec2 &a, const ImVec2 &b, ImU32 col) | ImDrawList | |
AddRect(const ImVec2 &a, const ImVec2 &b, ImU32 col, float rounding=0.0f, int rounding_corners=0x0F) | ImDrawList | |
AddRectFilled(const ImVec2 &a, const ImVec2 &b, ImU32 col, float rounding=0.0f, int rounding_corners=0x0F) | ImDrawList | |
AddText(ImFont *font, float font_size, const ImVec2 &pos, ImU32 col, const char *text_begin, const char *text_end=NULL, float wrap_width=0.0f, const ImVec2 *cpu_clip_max=NULL) | ImDrawList | |
AddTriangleFilled(const ImVec2 &a, const ImVec2 &b, const ImVec2 &c, ImU32 col) | ImDrawList | |
AddVtx(const ImVec2 &pos, ImU32 col) | ImDrawList | |
AddVtxLine(const ImVec2 &a, const ImVec2 &b, ImU32 col) | ImDrawList | |
AddVtxUV(const ImVec2 &pos, ImU32 col, const ImVec2 &uv) | ImDrawList | |
Clear() | ImDrawList | |
clip_rect_stack | ImDrawList | |
commands | ImDrawList | |
ImDrawList() | ImDrawList | inline |
PopClipRect() | ImDrawList | |
PopTextureID() | ImDrawList | |
PushClipRect(const ImVec4 &clip_rect) | ImDrawList | |
PushTextureID(const ImTextureID &texture_id) | ImDrawList | |
ReserveVertices(unsigned int vtx_count) | ImDrawList | |
texture_id_stack | ImDrawList | |
UpdateClipRect() | ImDrawList | |
UpdateTextureID() | ImDrawList | |
vtx_buffer | ImDrawList | |
vtx_write | ImDrawList |