OpenRaider  0.1.4-dev
Open Source Tomb Raider Game Engine implementation
World Member List

This is the complete list of members for World, including all inherited members.

addEntity(Entity *entity)World
addMesh(Mesh *mesh)World
addRoom(Room *room)World
addSkeletalModel(SkeletalModel *model)World
addSprite(Sprite *sprite)World
addSpriteSequence(SpriteSequence *sprite)World
addStaticMesh(StaticMesh *model)World
destroy()World
getEntity(unsigned long index)World
getMesh(unsigned long index)World
getRoom(unsigned long index)World
getSkeletalModel(unsigned long index)World
getSprite(unsigned long index)World
getSpriteSequence(unsigned long index)World
getStaticMesh(unsigned long index)World
mEntitiesWorldprivate
mMeshesWorldprivate
mModelsWorldprivate
mRoomsWorldprivate
mSpritesWorldprivate
mSpriteSequencesWorldprivate
mStaticMeshesWorldprivate
sizeEntity()World
sizeMesh()World
sizeRoom()World
sizeSkeletalModel()World
sizeSprite()World
sizeSpriteSequence()World
sizeStaticMesh()World
~World()World