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OpenRaider
0.1.4-dev
Open Source Tomb Raider Game Engine implementation
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This is the complete list of members for UI, including all inherited members.
| clickEvents | UI | privatestatic |
| display() | UI | static |
| eventsFinished() | UI | static |
| fontTex | UI | privatestatic |
| handleControllerAxis(float value, KeyboardButton axis) | UI | static |
| handleControllerButton(KeyboardButton button, bool released) | UI | static |
| handleKeyboard(KeyboardButton key, bool pressed) | UI | static |
| handleMouseClick(unsigned int x, unsigned int y, KeyboardButton button, bool released) | UI | static |
| handleMouseMotion(int xrel, int yrel, int xabs, int yabs) | UI | static |
| handleMouseScroll(int xrel, int yrel) | UI | static |
| handleText(char *text, bool notFinished) | UI | static |
| imguiShader | UI | privatestatic |
| imguiShaderFragment | UI | privatestatic |
| imguiShaderVertex | UI | privatestatic |
| iniFilename | UI | privatestatic |
| initialize() | UI | static |
| isVisible() | UI | inlinestatic |
| keyboardEvents | UI | privatestatic |
| logFilename | UI | privatestatic |
| metaKeyIsActive | UI | privatestatic |
| motionEvents | UI | privatestatic |
| renderImGui(ImDrawList **const draw_lists, int count) | UI | static |
| scrollEvents | UI | privatestatic |
| setSize(glm::i32vec2 s) | UI | static |
| setVisible(bool v) | UI | inlinestatic |
| shutdown() | UI | static |
| visible | UI | privatestatic |
1.8.9.1