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OpenRaider
0.1.4-dev
Open Source Tomb Raider Game Engine implementation
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This is the complete list of members for TextureManager, including all inherited members.
| addAnimatedTile(int index, int tile) | TextureManager | static |
| addIndexedTexture(unsigned char *image, unsigned int width, unsigned int height) | TextureManager | static |
| addTile(TextureTile *t) | TextureManager | static |
| animations | TextureManager | privatestatic |
| bindTexture(unsigned int n, TextureStorage s) | TextureManager | static |
| bindTextureId(unsigned int n, TextureStorage s, unsigned int unit) | TextureManager | privatestatic |
| clear() | TextureManager | static |
| colorPalette | TextureManager | privatestatic |
| display() | TextureManager | static |
| gameBuffers | TextureManager | privatestatic |
| gameUnits | TextureManager | privatestatic |
| getBufferManager(int tex, TextureStorage store) | TextureManager | static |
| getFirstTileAnimation(int index) | TextureManager | static |
| getIds(TextureStorage s) | TextureManager | privatestatic |
| getNextTileAnimation(int index, int tile) | TextureManager | static |
| getPalette(int index) | TextureManager | static |
| getTextureID(int n, TextureStorage s) | TextureManager | static |
| getTile(int index) | TextureManager | static |
| getUnits(TextureStorage s) | TextureManager | privatestatic |
| indexedTextures | TextureManager | privatestatic |
| initialize() | TextureManager | static |
| initializeSplash() | TextureManager | static |
| loadBufferSlot(unsigned char *image=nullptr, unsigned int width=256, unsigned int height=256, ColorMode mode=ColorMode::RGBA, unsigned int bpp=32, TextureStorage s=TextureStorage::GAME, int slot=-1, bool filter=true) | TextureManager | static |
| loadImage(std::string filename, TextureStorage s=TextureStorage::GAME, int slot=-1) | TextureManager | static |
| loadPCX(std::string filename, TextureStorage s, int slot) | TextureManager | privatestatic |
| mTextureIdsGame | TextureManager | privatestatic |
| mTextureIdsSystem | TextureManager | privatestatic |
| nextFreeTextureUnit | TextureManager | privatestatic |
| numAnimatedTiles() | TextureManager | static |
| numTextures(TextureStorage s=TextureStorage::GAME) | TextureManager | static |
| numTiles() | TextureManager | static |
| prepare() | TextureManager | static |
| setPalette(int index, glm::vec4 color) | TextureManager | static |
| shutdown() | TextureManager | static |
| systemBuffers | TextureManager | privatestatic |
| systemUnits | TextureManager | privatestatic |
| tiles | TextureManager | privatestatic |
1.8.9.1