OpenRaider  0.1.4-dev
Open Source Tomb Raider Game Engine implementation
SoundManager Member List

This is the complete list of members for SoundManager, including all inherited members.

addSampleIndex(int index)SoundManagerstatic
addSoundDetail(int sample, float volume)SoundManagerstatic
addSoundMapEntry(int id)SoundManagerstatic
addSoundSource(glm::vec3 p, int id, int flags)SoundManagerstatic
clear()SoundManagerstatic
display()SoundManagerstatic
getIndex(int index, float *volume=nullptr, SoundDetail **sd=nullptr)SoundManagerstatic
listenAt(glm::vec3 pos, glm::vec3 at, glm::vec3 up)SoundManagerstatic
playSound(int index)SoundManagerstatic
prepareSources()SoundManagerstatic
sampleIndicesSoundManagerprivatestatic
soundDetailsSoundManagerprivatestatic
soundMapSoundManagerprivatestatic
soundSourcesSoundManagerprivatestatic