OpenRaider  0.1.4-dev
Open Source Tomb Raider Game Engine implementation
Mesh Member List

This is the complete list of members for Mesh, including all inherited members.

colorsMeshprivate
colorsBuffMeshprivate
display(glm::mat4 MVP, ShaderTexture *shaderTexture=nullptr)Mesh
indicesMeshprivate
indicesBuffMeshprivate
indicesColorMeshprivate
indicesColorBuffMeshprivate
Mesh(const std::vector< glm::vec3 > &vertices, const std::vector< IndexedRectangle > &rectangles, const std::vector< IndexedRectangle > &triangles, const std::vector< IndexedColoredRectangle > &coloredRectangles, const std::vector< IndexedColoredRectangle > &coloredTriangles)Mesh
prepare()Mesh
texturesBuffMeshprivate
uvsMeshprivate
verticesMeshprivate
verticesBuffMeshprivate
verticesColorMeshprivate
verticesColorBuffMeshprivate