OpenRaider
0.1.4-dev
Open Source Tomb Raider Game Engine implementation
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This is the complete list of members for Folder, including all inherited members.
countRecursiveFiles() | Folder | |
createFolderItems() | Folder | private |
executeRemoveFiles(std::function< bool(File &f)> func) | Folder | |
executeRemoveRecursiveFiles(std::function< bool(File &f)> func) | Folder | |
fileCount() | Folder | |
files | Folder | private |
findFilesEndingWith(std::vector< File > &found, std::string end, bool casesensitive=false) | Folder | |
findRecursiveFilesEndingWith(std::vector< File > &found, std::string end, bool casesensitive=false) | Folder | |
Folder(std::string folder, bool listDotFiles=false) | Folder | |
folderCount() | Folder | |
folders | Folder | private |
getFile(unsigned long i) | Folder | |
getFolder(unsigned long i) | Folder | |
getName() | Folder | inline |
getParent() | Folder | |
getPath() | Folder | inline |
getRecursiveFile(unsigned long i) | Folder | |
getRecursiveFileName(unsigned long i) | Folder | |
hasListed | Folder | private |
listDot | Folder | private |
name | Folder | private |
path | Folder | private |
readFolderItems(std::vector< std::string > &foundFiles, std::vector< std::string > &foundFolders) | Folder | private |